Tag Archives: Primary Field of View

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Back in the 90s when I was a free-healed, adventurous young man, many a rock climbing outing was set to the sound track of the Irish rock band U2. Eventually, the title of one of their popular albums became the sounding alert of any hazard my companions and I faced. Whether a rattlesnake on the trail, a long unprotected stretch of vertical rock, or a loose boulder on the descent, “Achtung baby!” was shouted out in warning. This playful call to attention was usually sufficient for a couple of guys in the wilderness, but in the often high stakes environment of today’s technological (and often highly automated) world, the design of alerts and warnings requires some thoughtful consideration. Although the terms alert, warning, and alarm are often used interchangeably, they can be differentiated by the level of urgency required in response. Alerts are generally described as an information display generated … Continue reading

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Location is King The housing market may still be barely crawling along, but a new battle for prime real estate is heating up in the aviation industry. I am not talking about traditional real estate properties, but rather the critical user display and control interface space (or real estate) available in the flight deck. In the real estate game, finding the right location for clients is perhaps the most critical element of being successful. “Location” is also an essential piece of successfully designing controls and information displays by finding the appropriate spot for the specific component. In aircraft flight deck design, there is a limited amount of primo real estate available and the top neighborhood for the elite clients is the PFOV district (the Primary Field of View). Only the most important clients are able to gain access to the exclusive PFOV district, the viewing area that provides the best … Continue reading

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